Update #1


Update #1

Balancing Changes

  • Reduced the speed of all enemies to 1.5 (was 2 before)
  • Reduced spawn timer of enemies
  • Spawn Rate talent from the Research Center has been nerfed. Now it only turns the spawn rate to 10 seconds rather than 15. 
  • Reduced spawn timer of waves. Every 150 seconds. 
  • Waves will now change what enemy spawns depending on the time. 
  • When an enemy dies, it will now drop 1 material of its type plus 1 material of every type below it. In example, if an iron enemy dies, it will drop one iron AND one copper.
  • Increased Bomb price to 10.

General Changes

  • Bomb mechanic has been reworked. Now, when you drop a bomb it will not move, and instead will explode on impact. The radius of all bombs have been heavily increased. As did the Bomb Radius talent in the Research Center. 

Additions

  • Added explosion sound when the player destroys an enemy ship. 
  • Added a "ping" sound whenever the radar  finds an enemy. You do not need to be in the radar to hear it.

Fixes

  • Fixed a bug with the menu. When you exit the game to go back to the menu, the animation would not play. Now it does.

Files

War on Chyrhyn Windows.zip 37 MB
May 07, 2020
War on Chyrhyn Mac.app.zip 38 MB
May 07, 2020

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